PCs: Innominus (Clr. 7), Dak (Dwf. 6), Yor (Dwf. 6), Uncle Junkal (Rodian Bard 5), Vivuli (Assassin 5 / MU 5)
NPCs: Nic Cage (Ftr. 2, follows Yor), Claude (Ranger 3, follows Uncle Junkal), and Rodrick (Thf. 4, follows Viv). Brother Lawrence of the Brothers of Carcoon (Clr. 3) was also along as an observer.
This session started in the wee hours of morning on Day 179 of the party's Arandish adventures; the PCs were standing over the slain body of their longtime associate Gorgo, who perished in an unexpected hill giant attack the night before. After displaying the giants' heads on poles in a circle around the headless corpse of the red dragon they also recently slew, they set off to locate the latter's lair, which they surmised (a) must be nearby, and (b) must contain shitloads of treasure.
Since the village of Wellspring lay less than a day's travel to the north, the group decided to head there first to see if any of the locals knew of the red dragon's dwelling place. They trudged for a few hours through very light snowfall, descending Greystone Mountain, crossing the icy but not yet frozen-over River Farn, and entering the village from the south. They visited the village's main lodging-house, the Inn of the Snow Leopard, met its proprietor, Bob, and partook of some excellent mutton stew. Bob told them of a local wise man named Grumbledook who lived in the woods at the eastern edge of the village -- he suggested that Grumbledook would know much more about the comings and goings of local monsters than anyone else in the area. He also told the party that the council of village elders would be honored to throw a feast on behalf of Yor, the new Baron of Rogaland, that evening. Yor and company graciously accepted this offer.
The party left the Inn and headed to the northwest corner of the village to the Church of Rogaland. There, Innominus requested that Gorgo's body be placed on ice, to preserve it until such time that it could be raised from the dead. The local clergymen complied.
Then the group headed eastward out of the village, to the wooded copse where the reclusive Grumbledook was known to dwell. A rabbit guided them back to a clearing deep in the snowy woods, where sat a huge bearded fellow wearing layers of furs and a dirty brown cloak. This was Grumbledook.