Friday, April 29, 2011

Y for Yeti

[Note: Any non-gamers tuning in to this series of posts are invited to consult my New Reader Introduction for some RPG-specific definitions and a general introduction to the Lands of Ara blog.]

The Yeti is one of my favorite D&D monsters, perhaps because I grew up in the Pacific Northwest and was, for years, scared of bigfoot (also called the sasquatch). I always felt that yeti (or abominable snowmen) were Himalayan cousins of the North American sasquatches -- a snow-adapted version of bigfoot.

So in celebration of the awesomeness of the yeti, I offer a deadly undead variant, statted for Labyrinth Lord:

Yeti, Undead
# Encountered: 1d6 (2d4)
Alignment: chaotic
Move: 90’ (30’)
AC: 6
HD: 6
Attacks: 2 (claws)
Damage: 1d6 / 1d6 plus paralysis
Save: F6
Morale: 10
Hoard Class: XXI
XP: 820

The Undead Yeti possesses all ghoul defenses and capabilities, including paralysis.

[Special Thanks to Peter Regan, editor of Oubliette Magazine, for his Zombie Monster rules in Oubliette Issue #4, crucial to the creation of this monster.]

 The shocking truth finally comes out!


  1. Luke Skywalker faced off a Yeti, and won, just.

    Is a lightsaber better than +5, or a vorpal weapon?

  2. Great point, the Wampa is a lot like the Yeti, indeed.

    Light saber: both? Or there's the Mutant Future equivalent, the warp-field sword (on MF p. 112) which simply cuts through ANYTHING except a force screen and reduces the opponent's AC by 2.